k y m a • t w e a k y — the kyma collective ||
view the current website
||
February 2015 Archive
/
WebHome
/
WebHome
/
ObjectCollection
/ Connect.O19970417GameJeanLewis
Edit
|
Attach
|
Ref'd By
|
Printable
|
More
|
Advanced Search
|
Help
Search
Connect Section
Calendar
New Releases
Publications
Kyma in Schools
Home
Topics
More...
All Sections
Products
Order
Company
Community
Share
Learn
Login
/
Register
Change password
Forgot password?
%SESSION_IF_AUTHENTICATED%
Site Map
%SESSION_ENDIF%
Symbolic Sound
Home
Kyma Forum
Eighth Nerve
TWiki Links
%SESSION_IF_AUTHENTICATED%
TWiki Shorthand
TWiki Formatting FAQ
What is TWiki?
%SESSION_ENDIF%
twiki.org
Quake II
Game: 17 Apr 1997
By: American McGee
N/A
http://www.idsoftware.com
Sound designer and programmer American McGee of
id Software
used Kyma to generate many of the ambient sounds and backgrounds, and some of the alien weapons for
Quake II
, a game descended from the famous
Doom
.
Discussion
(Descriptions, reviews, discussion)
:
Current Rev: r1.3 - 29 Jun 2005 - 16:18 GMT -
KurtHebel
, Revision History:
Diffs
| r1.3 |
>
|
r1.2
|
>
|
r1.1
© 2003-2014 by the contributing authors. / You are
TWikiGuest