Kemal and Simon Amarasingham at dSonic are using Kyma to generate ambient soundscapes for an upcoming UbiSoft release entitled Dark Messiah of Might & Magic, under development by Arkane Studios and scheduled for release in summer 2006. Dark Messiah of Might & Magic allows players to immerse themselves in the legendary Might and Magic universe through character animation, advanced AI, real-world physics, shader-based rendering, and what the Amarasingham brothers describe as their "most creepy ambient sounds yet!"
dSonic also used Kyma to create adaptive music, sound effects and ambient soundscapes for Creative Lab's new X-fi soundcards, showcasing Creative Lab's game audio engine ISACT. dSonic's work will be used in a patch for Unreal Tournament 2004 that gives the player feedback and some very cool real-time surround effects. Discussion(Descriptions, reviews, discussion):