sorry for creating so many new topics lately...
i´m trying to create a sound with lots of grains pulsing on a steady beat and with a fader you could deviate from that pulse...much like when clapping audience syncs itself
grainCloud and CloudBank? don´t not have the feat. to syncronize its grains (at least i didn't find it) so i built a sound which u can see here Clicksinrelease
i used scripting which has the big drawback that it uses really a lot of cpu cycles AND processor assignemnent behaves very strange- it trys to put the whole sound on one processor which is then out of realtime....
so obviously i've overseen some stuff - now hoping for delight.
i think this topic has correlation to the herd of animals topic
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